rotate (radians(rotate_Angle));
for (n = 0; n < num; n++) {
line(-rayon, -rayon*sin(a=TAU*noise(n*t)), random(-rayon, rayon), rayon*sin(b=TAU*noise(n*n*t)));
}
stroke((start+(frameCount*0.5)%90)%360, 80+frameCount%20, 100, 5.0*noise(n));
t += 0.0005;
rayon -= 0.5;
if (rayon < 0) {
rayon = 450;
}
P5